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The falconeer warrior edition review
The falconeer warrior edition review









Man, this game could really use some music. This game’s premise is DOPE and the controls are fabulous, it’s just not an engaging gameplay loop. That might be the most frustrating part of this whole experience. Like, I get it, you’re setting up for something, but it does not make for engaging or fun gameplay. Sure, very rarely something will change and give way to something interesting, but not before 3 hours of “Please go to point A and then escort this ship/package/person back to point B”. This game feels like a hundred escort quests with very little variation. The issue I have is entirely with the missions in this game. I have literally no gripes in this department. The controls are tight! Turning feels nice and flying feels great. Each bird also has a powerful cluster shot that homes onto enemies and deals significant damage. Next you have ammo regenerating via flying through lightning storms (which is sick and I totally love it), but you need to be careful to not overcharge your ammo cells otherwise you take damage. Refilling this meter is pretty cool as just flying around will slowly refill your stamina, but going into a dive will not only refill that gauge significantly faster, but also give you a big speed boost. Each bird has a stamina meter used for accelerating and evading.

the falconeer warrior edition review

To be fair here (because there will be some criticisms coming up) the air combat and control of your warbird are pretty great. Also, it’s a cool touch to hear the stories from differing perspectives and starting as a civilian was a great choice. There’s some extensive writing and world building that took place by the writing team. I found myself not entirely invested in the world, but I will say that the story is well put together. As far as mission structure goes, it’s fairly basic and it certainly does its job well enough.Īs each story unfolds, you get bigger parts of an overarching story that explains a different aspect of the political and civilian lives and aspirations of the different nations of Ursea. Each mission consists of a brief task which might be exploring or escorting a ship or package of some sort and usually has some sort of combat segment before you head back to your home base and claim your reward (usually in the form of the game’s currency, splinters). Each mission begins with a small map-styled cutscene explaining what you will be doing and then you are immediately whisked off to the mission. Each chapter has you choosing a member of a different region ranging from a civilian who just wants to help defend their area from Pirates set on stealing what little wealth they have, to Military officials who are doing their best to investigate conflicts around them and dealing with other insane nonsense. The Falconeer is a story from a few different perspectives that tells the story of several different regions of the world of Ursea. Let’s talk about The Falconeer: Warrior Edition. This sounds awesome! So… did they do it? Did they make it rock as hard as it needed to? Tying back to the topic at hand, The Falconeer is an interesting bird (HA!) in that it has a really cool concept that deserves to be showcased in the coolest way possible: Aerial dogfights on the back of giant fantasy eagles over a planet covered nearly entirely in ocean.

#THE FALCONEER WARRIOR EDITION REVIEW HOW TO#

So when you had characters like Wolverine literally leaving slash marks in the pages, you knew that the people making this game knew what they were working with and knew how to make it sing. The idea was to have a crossover fighting game that functioned like a comic book when fighters used their special attacks. For instance, look at the trailers for Marvel Vs Capcom 3. When you have a really cool concept, it’s super important that you give it all of the pomp and circumstance it needs.

the falconeer warrior edition review

Introducing: The Falconeer: Warrior Edition Review









The falconeer warrior edition review